Release 1.0.0: It's coming out!


So, after 3 months of active development and refinement, SurviveMaster 2 is being released. Naturally, the game will be supported for a long time, and regular updates will be released, both minor and major. During 3 months of alpha and beta testing, more content was added to the game than was added to any of my projects before. The number of players has noticeably increased, and it is understandable why. At the same time, the game is being transferred from the Godot engine version 3.5 to 4.3. This transfer is necessary solely for technical purposes, it should not affect the game itself in any way.

And now let's talk about the changes in release 1.0.0:

- A battle pass system has been added: there is a free section and a premium one, which you can purchase on itch.io.

- A quest system has been added: for each unit of completed quest, you will receive experience for the battle pass.

- Added a new type of cosmetic items: auras - you can get them when completing the battle pass, and combine them with skins to create a unique look.

- Added support for dynamic review in multiplayer mode

Have a good game, and have fun!

Files

SurviveMaster 2 (Windows) RELEASE 1.0.0.zip 134 MB
33 days ago
SurviveMaster 2 (Linux) RELEASE 1.0.0.zip 135 MB
33 days ago

Get SurviveMaster 2

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